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Hoop Arc

Aim · Arc · Swish

تُحمَّل اللعبة عند الضغط على «العب».

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عن اللعبة

Drag to aim, release to shoot in a fully 3D arena. Bank it off the boards, smash through glass, ride a fan updraft or take a warp — just get the ball through the rim.

Hoop Arc is a trick-shot basketball puzzle played in a real 3D arena. Every court is a little physics problem: three balls, one rim, and whatever stands between them.

Pull back from the shooter to set your angle and power, watch the arc preview, and let go. Wood crates splinter, stone cracks, glass shatters, steel never moves. Bumpers fling the ball, fans push it off line, warp gates jump it across the court, guards swat it away and some rims will not stay still.

Sink it on your first ball for three stars, your second for two, your third for one. 24 hand-built courts across four arenas, plus a Court Editor for building your own.

Plays entirely offline. No ads, no purchases, no accounts, no data collected.

طريقة اللعب

  1. Drag anywhere on the court to aim. The dotted arc shows where the ball starts out — the further you drag, the more power.
  2. Let go to shoot. The ball must drop through the hoop from above to count.
  3. You get three balls per level. Sink it with your first ball for three stars, the second for two, the third for one.
  4. Wooden crates break on impact and glass shatters. Stone takes two hits. Steel never breaks — bank the ball off it.
  5. Bumpers fling the ball, fans blow it off course, and portals carry it across the court.
  6. Defenders steal any ball they touch. Some hoops move — time the shot.
  7. Score without touching the rim or backboard for a swish. Stars unlock the next court.

عناصر التحكم

اللمسDrag to aim, release to shoot
الفأرةClick and drag on the court to aim, then release the button to shoot.
وحدة التحكمLeft stick aims (LB/RB or the D-pad fine-tune, hold LT for precision) · squeeze RT or hold A for power, release to shoot · Y restarts · Start or X quits.

لقطات الشاشة

  • Free Shoot from the right wing, seen from behind: a glowing dashed arc runs from the shooter to the hoop, power at 56%.
  • Challenge 7, The Defender: a rival in red leaps with both arms up to contest as the shooter rises with the ball overhead.
  • Side view from the right elbow: the shooter holds the ball, ready, above the hint "Pull down anywhere, let go to shoot".
  • The Challenges list: twelve levels with stars, from Close Range and Glass Work to Half Court and Final Exam.
  • Half Court challenge in Japanese: the shooter stands on the centre circle as the aim arc climbs to the far hoop.
  • Hoop Arc main menu: Play above Challenges, Free Shoot, Trick Shots, Court Editor, High Scores and How to Play.

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