Hoop Arc
Aim · Arc · Swish

The game loads when you press play.
- Free
- No ads
- No account needed
- No install — plays in your browser
About the game
Drag to aim, release to shoot in a fully 3D arena. Bank it off the boards, smash through glass, ride a fan updraft or take a warp — just get the ball through the rim.
Hoop Arc is a trick-shot basketball puzzle played in a real 3D arena. Every court is a little physics problem: three balls, one rim, and whatever stands between them.
Pull back from the shooter to set your angle and power, watch the arc preview, and let go. Wood crates splinter, stone cracks, glass shatters, steel never moves. Bumpers fling the ball, fans push it off line, warp gates jump it across the court, guards swat it away and some rims will not stay still.
Sink it on your first ball for three stars, your second for two, your third for one. 24 hand-built courts across four arenas, plus a Court Editor for building your own.
Plays entirely offline. No ads, no purchases, no accounts, no data collected.
How to play
- Drag anywhere on the court to aim. The dotted arc shows where the ball starts out — the further you drag, the more power.
- Let go to shoot. The ball must drop through the hoop from above to count.
- You get three balls per level. Sink it with your first ball for three stars, the second for two, the third for one.
- Wooden crates break on impact and glass shatters. Stone takes two hits. Steel never breaks — bank the ball off it.
- Bumpers fling the ball, fans blow it off course, and portals carry it across the court.
- Defenders steal any ball they touch. Some hoops move — time the shot.
- Score without touching the rim or backboard for a swish. Stars unlock the next court.
Controls
| Touch | Drag to aim, release to shoot |
|---|---|
| Mouse | Click and drag on the court to aim, then release the button to shoot. |
| Gamepad | Left stick aims (LB/RB or the D-pad fine-tune, hold LT for precision) · squeeze RT or hold A for power, release to shoot · Y restarts · Start or X quits. |












