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Voltbreak

Catch · Charge · Break the Grid

The game loads when you press play.

  • Free
  • No ads
  • No account needed
  • No install — plays in your browser

About the game

Break the grid, catch the shards it drops, and turn them into an Overload barrage.

Every block you break drops shards that drift down the field toward you. Catch them with the paddle to fill your charge meter; a caught shard also raises your multiplier. Drifter blocks come loose and slide down on you, and the enemy fires back, so where you hold the paddle is always a trade between the ball, the shards and what is incoming.

Fill the meter and unleash Overload, a barrage that tears up the grid. Raise a shield to deflect drifters and enemy fire — and while it is up, every shard you catch ricochets back up the field as a bullet. Power-ups widen the paddle, split the ball, or punch it straight through armour.

24 grids across four zones, each ending in an armoured boss whose core only opens on a cycle: break the plating, wait for the opening, and put a ball through it. A built-in editor lets you lay out your own grid from all six block types and play it immediately.

Runs entirely offline with no network access of any kind, in eleven languages, with full gamepad support alongside touch.

How to play

  1. Broken blocks drop shards that fall toward you. Catch them with the paddle.
  2. Collected shards fill the charge meter and raise your multiplier.
  3. A full meter fires an Overload barrage up the grid.
  4. The shield burns charge but deflects drifters and enemy fire, and fires caught shards back up.
  5. A core is only vulnerable while it is open. Break its armour and wait.
  6. Camera: the camera button, Q, D-pad up or View — arena, behind the paddle or top-down

Controls

TouchTap to launch and drag to move the paddle. Hold the shield pad in the middle of the bottom strip — it steers as well — and tap the full charge meter to fire Overload.
MouseClick to launch and drag to move the paddle; the mouse and a finger take the same path.
Keyboard← → or A D move the paddle, hold C for the shield, V fires Overload, Space or Enter launches; Esc or P pauses.
GamepadLeft stick or D-pad moves the paddle, A launches, X fires Overload, Y raises the shield, Start pauses.

Screenshots

  • The Voltbreak main menu in Japanese: スタート above stages, the grid editor, how to play, high scores and language
  • Behind-the-paddle view on an orange neon grid: yellow and teal blocks ahead, shards falling; score 1965, ×6, grid 10/24
  • Top-down view of a core boss: its HALO health bar, purple armour blocks and the glowing open core; ×7, grid 18/24
  • Grid Editor: pink, yellow and cyan blocks laid out above the paddle, with the block palette, Preset, Clear and Play Grid
  • Levels screen: grids 1 to 16 unlocked across Cyan Shelf, Amber Reach and Violet Deep, with The Anvil still locked
  • How to Play: five rules on catching shards, charge, Overload, the shield and cores, above the six block types

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