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Lantern Road

An Aladdin Story

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  • 免費
  • 無廣告
  • 無需帳號
  • 無需安裝,瀏覽器即玩

遊戲介紹

The tale of Aladdin, told in nineteen chapters. Rub the lamp yourself.

The tale of Aladdin, told from beginning to end in nineteen chapters - and your hands are in the telling.

When the stranger says lift the stone, you pull the brass ring and the slab comes up under your finger. In the garden that has never seen the sun, you pick the fruit of coloured glass off the trees yourself - white and red, green and blue, purple and yellow. In the dark, you rub the ring. In the kitchen, you rub the lamp. At the end, in a palace carried a thousand miles west, you tip the cup.

There is no score and no fail state. You cannot lose a story. What you can do is gather all six colours of the fruit, which opens the teller's notes: where every part of this came from, what was invented for the telling, and what was softened on purpose.

This is Antoine Galland's text, written down in Paris between 1704 and 1717 from a story told to him by a man of Aleppo named Hanna Diyab, and it is in the public domain. No later version was used. There is no flying carpet - that belongs to a different tale.

Thirteen languages, each with its own narration. Fully offline, no ads, no purchases, no account. Read it in one sitting or a chapter at a time; it remembers where you stopped.

玩法

  1. tap to go on
  2. The teller keeps notes, and will not read them out until you have gathered all six colours of the fruit in the garden under the earth.

操作

觸屏Tap to turn the page. When a ring glows on something, press it and rub back and forth, pull up or tip down; tap each fruit to pick it.
滑鼠Click to turn the page and press buttons; click and drag on the glowing object to rub, pull or tip it.
鍵盤Arrow keys or Tab move between buttons, Enter or Space presses one or turns the page, and Esc or Backspace goes back to the menu.
手柄A presses the highlighted button or turns the page, X turns the page, B goes back, Start switches between the tale and the menu, and the D-pad moves between buttons.

截圖

  • Title screen with a glowing lamp and buttons to begin the tale, open chapters, read the teller's notes or change settings.
  • Chapter 1: a bright city of pointed roofs, with the opening text of the tale beside the picture.
  • Chapter 2: Aladdin and a boy meet a robed stranger, with two choices offered, including taking the robe.
  • Chapter 3: the stranger beside a glowing spot on the grass, with a pull prompt to lift the stone.
  • Chapter 5: a boy stands before a golden hall under a purple sky, with a choice about touching the gold.
  • Chapter 6: an orchard of glowing coloured fruit, with a prompt to pick the fruit and a counter at 0 of 6.

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