Home-Run Contest
Ten outs. All you can hit.

تُحمَّل اللعبة عند الضغط على «العب».
- مجاني
- بلا إعلانات
- لا حاجة إلى حساب
- بلا تثبيت — يعمل في متصفحك
عن اللعبة
A 3D home-run hitting contest: read the pitch, time your swipe and put it over the fence. Five ballparks, a 30-level Tour, brackets against rival sluggers and an endless Gauntlet.
Home-Run Contest is a 3D hitting contest played with one finger. A coach throws from behind a screen. Swipe anywhere and your batter swings: the swing starts when your swipe starts, a level swipe swings through the middle, a swipe tilted up or down goes after a high or a low pitch, and a fast flick is everything you have.
In the classic round any swing that is not a home run is an out, and taking a pitch costs nothing - so the coach's bad throws are yours to leave alone. Ten outs, most home runs wins, and a tie goes to a swing-off of three swings each. Timed rounds turn it round: nothing is an out, every pitch costs seconds, two long ones earn thirty seconds more, and you get one breather.
Underneath is a real collision: the bat is a swung body with a sweet spot. Meet the ball a finger's width under its centre and it leaves at over a hundred miles an hour with backspin and carries 120 metres or more; get too far under and it is a pop-up, on top and it is a grounder; early pulls it, late sends it the other way. Swing flat out and it goes further, but it is harder to square up and it costs your legs.
Five invented ballparks change the sum: a small-town park at dusk, a city lot with a short porch under a tall brick wall, a seaside park with the wind coming in from right field, a park a mile up where the ball carries, and a big-city stadium at night with upper decks to reach. The Tour runs through them in 30 levels - drills, duels, rounds against the clock and a bracket of four in each park - with up to three stars a level. Then the Gauntlet: duel after duel against better and better sluggers, three lives, no last round.
The batters, the coach, the catcher and the fielders are full 3D people; the rival sluggers bat through the same swing you do, right- and left-handed. Five camera views including the batter's own eyes, separate Music and Sound switches, portrait or landscape, eleven languages, touch, mouse, keyboard or gamepad. One self-contained file with no network requests, so it plays offline at 38,000 feet.
طريقة اللعب
- Hit it out. A coach throws from behind a screen. Every ball you hit over the fence in fair ground is a home run. In a round of outs, any swing that is not a home run is an out, and taking a pitch costs nothing. In a timed round nothing is an out, but every pitch costs time.
- Swing: swipe anywhere. The swing starts when your swipe starts and the barrel is in the zone a moment later, so start just before the ball arrives. A tap is a level swing.
- Height: a level swipe swings through the middle. Tilt the swipe up for a high pitch, down for a low one. Under the ball is a pop-up; on top of it is a grounder.
- Timing: early pulls the ball and meets an inside pitch; late sends it the other way and reaches one that is away. Much too early or late is a foul or a miss.
- Effort: a smooth swipe is a smooth swing, about 85 per cent. A fast flick is everything you have: further, but harder to square up, and it tires your legs.
- Pick your pitch: the coach misses sometimes. Leave the ones off the plate alone.
- Legs: the bar empties as you swing and fills as you stand. Tired legs swing slower and wilder. Take a pitch, or press Breather.
- Aim first (optional): between pitches, hold a finger down and slide it to move where the barrel starts.
- Keyboard: Space swings, Enter swings flat out, Up and Down tilt, B is a breather. Gamepad: A, X, the left stick and Y.
- Camera: the camera button, the C key or the View button changes the view. The game remembers your choice.
- Music and Sound have a button each at the top of the screen (N and M on a keyboard).
عناصر التحكم
| اللمس | Swipe to swing as the ball arrives. Tilt the swipe up or down to match its height. |
|---|---|
| لوحة المفاتيح | Space swings, Enter swings flat out. Up and Down tilt the swing. B is a breather. |
| وحدة التحكم | A swings, X swings flat out. The left stick tilts the swing. Y is a breather. |












