Runeweaver
Match the runes. Save the altar.

The game loads when you press play.
- Free
- No ads
- No account needed
- No install — plays in your browser
About the game
Aim and fire rune orbs into a rolling chain, matching three or more of a kind before the chain reaches the altar.
Runeweaver is a chain shooter played on a carved granite rune table in a firelit hall. A chain of polished rune stones rolls out of a gatehouse along a groove cut into the stone, towards a fire pit, and a bronze dragon head in the middle of the table throws the stone it holds. Where three or more stones of one rune meet, they shatter and leave a gap; if the runes either side of the gap match, the front of the chain is drawn back to close it and shatters again, and those chain reactions are where the big scores are. A careless throw near the pit shoves the whole chain closer to it. Tap the dragon to swap the stone it holds for the next one. Each stone carries a real rune of the Elder Futhark, cut and gilded, so every colour also has its own mark. Aim by dragging back from the dragon, like a sling, so your finger never covers the shot; let go to throw. Aim all the way round: a dotted line shows the whole flight, off the rim of the table and back, to the very stone it will go in beside. A stone banks off the rim twice before it shatters, and a match made off a bank scores more.
Levels begins with six set tables - an S-curve, two spirals, a figure of eight with a bridge, switchbacks and a horseshoe - and then carries on without end, each level longer and faster than the last. Endless never lets up: the chain gathers speed, more runes join, and every 45 seconds it surges harder. In Path Lab you drag glowing nodes to lay out your own track, then press Play Layout to try it. High Scores keeps your best Endless score and your levels. Aim by touch, mouse, keyboard or gamepad. Three camera views - the whole table, low behind the dragon, and over the altar - change with the camera button or C.
How to play
- Aim any way. Stones bank off the rim twice; a bank scores more.
- Match 3 or more of the same rune to shatter them.
- Stop the chain before it reaches the altar!
- Close a gap on matching runes for a chain reaction.
- Tap the dragon to swap runes; close cameras follow your aim.
- Drag back from the dragon and let go; hold still to fine-aim.
Controls
| Touch | Put a finger down, draw it back from the dragon and let go: the stone flies the other way, so your finger never covers the shot. The dotted line shows the whole flight, banks off the rim included; hold still to fine-aim. Tap the dragon to swap. |
|---|---|
| Mouse | Press, drag back from the dragon and release to throw the other way; release on the dragon to call it off. Right-click swaps; C changes the camera. |
| Keyboard | Left and right arrows (or A and D) turn the aim all the way round, Q and E turn it finely, Space or Enter throws, X or Shift swaps the stones, C or V changes the camera, and Esc pauses and resumes. |
| Gamepad | The stick points the aim, D-pad left and right fine-tune it, A or RT throws, X, Y, LB or RB swaps the stones, D-pad up or View changes the camera, and Start or B pauses; the D-pad and A move through the menus. |












