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Hush Meadow

Tap · Ripple · Hush

The game loads when you press play.

  • Free
  • No ads
  • No account needed
  • No install — plays in your browser

About the game

A night meadow of lantern jars. Tap one and it changes, along with the lanterns directly above, below, left and right of it. Hush them all.

Thirty hand-picked puzzles across three meadow sizes, from a gentle 3x3 to a 5x5 that takes fourteen taps at its tightest. Every puzzle is built backwards from a hushed meadow, so it can always be finished and no move can ever strand you: order never matters and undo is always there. Par is the shortest solution the solver can find, and matching it earns gold. Build your own meadow in the editor, up to 6x6 — it checks as you draw whether what you have made can be hushed at all, and will nudge it back if not. Plays entirely offline with no network of any kind.

How to play

  1. Tap a lantern. It changes, and so do the lanterns directly above, below, left and right of it.
  2. Goal: make every lantern dark. A glowing jar is lit; a blue jar is hushed.
  3. Par is the fewest taps that can solve the puzzle. Match it for a gold medal.
  4. Order never matters, and no puzzle can be made unsolvable. Undo whenever you like.
  5. A hint lights up a lantern worth tapping. Using one caps the puzzle at silver.

Controls

TouchTap a lantern to change it and its four neighbours; the round buttons under the meadow undo, hint, restart, switch sound and pause.
MouseClick a lantern to change it and its four neighbours, and click the round buttons under the meadow to undo, hint, restart or pause.
KeyboardArrow keys move the marker and Enter or Space taps; U undoes, H hints, R restarts, Esc or P pauses and M switches sound.
GamepadD-pad or left stick moves the marker, A taps, Y restarts, B pauses, Start quits.

Screenshots

  • Night Watch, meadow 19 of 3D lantern jars on posts, some bright, some low, some dark; Oil 19, low wicks, par 20
  • Puzzle 1/30: a 3×3 meadow of lit and dark jars, a finger on the middle one rings the five lanterns it will change
  • The first low-wick meadow: a card explains hushed, bright and low, with one bright and one low jar ringed
  • Keeper’s corner view: meadow 16 seen diagonally from the fence corner, long moon shadows across the grass
  • From above: meadow 30, a 7×7 of lanterns with stones in the gaps, par 29, oil 23
  • The game in Japanese, seen from above: meadow 13 with 草原 13, 油 16 and 短い芯 on the bar

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